from src.game.buff import Buff

class ArmorBuff(Buff):
    
    name = "armor"
    
    def __init__(self):
        Buff.__init__(self)
        self.armor = 10
        
    def addEffect(self):
        self.entity.talent.armor += self.armor
        
    def removeEffect(self):
        self.entity.talent.armor -= self.armor
    
    